Gold made easy earn Part 2

Introduction

Welcome to our second part of the earn gold easy. As in the first part, we will show you a few ways you can increase your gold quickly. Unfortunately, this part is associated with a certain amount. So roll up your sleeves and try your luck - this time with professions!

Please note the following important information: All amounts of gold that you find below is an excerpt of a few servers. The structure may be completely different to your own server. Likewise, the amounts of gold, which you can get for the sale. When the general price level of the server is lower than in our examples, then you can also sell the goods for half the stated price. It saves her elsewhere again.

Very impatient, but can also directly skip the explanations and bundled all the information again in conclusion find.
Basic rules of the market

Unlike last part, you have to leave you more time on the auction house, so you should employ you even closer to the ground rules. The principle of the market is quite simple: achieve highest possible yields and profits! That this principle can sometimes backfire quickly, you can see from the current financial crisis. Therefore, there are several basic rules that governs the healthy interaction of market participants.

The basic rules of the market can be summarized in the following brief points:
  • You should have patience - The buyout is not the only option, also noted that the bid is attractive.
  • Thou shalt not put everything on one horse - Be flexible and do not stiffen up on a goods box!
  • Thou shalt not practice usury - Get to know your server, push prices up, but only to just below threshold of pain, never that!
  • Thou shalt carry no price dumping - Permanent undercutting is never useful, because then you verhagelst yourself and other sellers for business!
  • Thou shalt with competitions are not looking for all-out war - Do not try to push through price wars, the other players from the market. It will not work. Rather talk to each other instead direct the market to bottom!


These rules you should observe in every transaction, which makes her. The market in World of Warcraft is the normal economic laws. If it bothers them, will not only dry up your source of income, but also by many other players.
Earn during Levelns Gold

Also during the period, where the character has not yet reached its full potential, you can already earn gold. Practice has shown that farms should not deliberately but almost incidentally takes gold. It lies to you anywhere in the world at your feet! You only have to perceive it.

Here also is the measure of cost and benefit. Although you could earn yourself a new character large amounts of gold, but this is too uncertain. Your depends too much on a few business. If you have some starting capital, you can try yourself in the so-called AH trading. More about that part will be taken next.

Our advice is therefore reasonable that equips your character with mining, skinning or herbalism. Thus acquired ores, skins and herbs you can profitably sell at the auction house. With relatively little effort you can resources in 20 stacks (stack of 20 units of the resource) is for 4-9 gold to sell depending on realm and faction. 5 gold are just for young adventurers much. Gather with 20-30 minutes ore, herbs or leather you can quickly make you a few large bags and have safe hands for normal play. This respect the sections five , six and seven .
I'm 80 - now what?
Now that you have reached the maximum level, you can turn it different ways. One of the most obvious ways is of course the way daily quests. You can do every day, 25 of those quests that give 12 to 26 gold. Depending on complexity, so you can already earn something, but are daily quests not our purpose today. We want to earn gold by our professions.

Occupations can affect the character development extremely. One can choose professions for strategic reasons or capitalist, you can go up in it and get all the recipes, or you need it all just to let you earn some gold. We are in the second part of a series of gold making made easy on the gathering skills and explain in the next part, as you well without gathering skills can improve your cash.
Mining

Mining and the associated segments are strongly contested field. The mining industry thrives on high material needs that. At the blacksmith's already low range attaches (from iron, mithril) and the jeweler who works primarily cobalt and saronite Ores and bars are usually similarly priced at the auction house, but the ores are by probing the Juwiliere a larger market. Therefore Can not accept your ore into bars for no good reason!

Mining itself is somewhat awkward levels. But that's what makes mining more lucrative. The ores are stable at a high price level. Remove when you go, you should fall back on Saronite as the turnover is greatest. It's a quick flight animal problem, within 10 minutes of 30-40 ores and gems to collect some (up to 150 gold). The average price per batch is on some servers at 30 or even up to 50 gold. Mining is the most lucrative, independent profession.

Popular areas are all of Northrend, Outland, and in the old world, the Arathi Highlands for iron, hinterland, Tanaris and wasteland for Mithril and Winterspring, Eastern Plaguelands and the Burning Steppes for thorium.
Skinning

Skinning is a profession simpeler. You have virtually unlimited resources. Every animal nerubians or Worg is a worthy goal for your sharp knife. Even the low end you can earn a lot of gold by furriers. Ultra lightweight leather is always in demand. Skinning has unfortunately two drawbacks that make the career a little less attractive. Firstly, the high space requirement, because just as a new player you can not cope with this problem.

But the simplicity of the profession is a problem. The fact that you have so many potential sources, there are occasional floods in the market. Does your server for the Borean leather but reasonable prices (10 gold), then you may also access the profession willingly. Popular areas it is not really. There is almost always kürschnerbare opponents. It engages in the systematic gathering, however, often back to the worgen in grizzly hills to the Scholozar Basin.

Here mass counts more than class. Skinning is a hochlukrativer profession that means with a bit of luck in a few hours many gold pieces. Here the processing of leather leg armor worth in about a fellow player. Here you can achieve high profits.
Herbalism

Herbalism is probably one of the most lucrative independent professions. With it you can, provided an epic flight animal, quickly gather large amounts of material. Although decreased with the needs of the alchemist with the second add-on, but there are the scribes as compensation. You can collect itself by Herbalism large amounts of gold, even if not as often is lucky and finds a Frost Lotus.

Lucrative really are all herbs from Northrend, you can put everything in the auction house, what you want. Rates of up to 70 gold per stack herbs are quite "normal" and clearly show how much potential in this profession. Since many players now build Inscription together with Herbalism and Alchemy on a character, it is unfortunately not very tolerable in the lower areas, which can be due to the larger gains in the 80-level to cope with the range. Even an epic flying animal you should have here, similar to mining it is purely a gathering skill. Herbalism you should not combine because of the minimap displays with mining.
processed goods

Were refining a particular field. Often you can improve the materials that you have gathered with Herbalism, Mining, Skinning, or further. Often this means that you need another job - or you ask your guild members. Possibly you also have other characters. You should refine the goods at any price a bit and they do not call the auction house directly. You get higher prices and your profit margin is higher, once you've written off the cost of any training the profession.

Just new players fall on the immense costs that are needed for professions such as leatherworking, jeweler or Enchanting. However, up to the maximum you do not have to. You need only a few core skills of the profession. This usually the guild colleagues have already achieved.

Thus utilizes the best capabilities of your guildmates and other characters (if any) to further refine collected goods. Popular is the probing and making jewelery from the ore of the mountain farmer, leather armor for legs as furriers and glyphs and vials as herbalists. Here, however, can not create a blanket statement. Look at the auction house and represents the goods design flexible and on-demand.
Fishing and Cooking
Fishing and cooking are strongly related. It is not only both side professions that anyone can learn character. The culinary arts, as well as fish is increasing quite lengthy. The reward, however, is high. Since then, there are two classes of Buffessen, chefs are more popular than ever! Northern Spices are the way to happiness.

The spices themselves must be purchased on a daily quest, but they were overcooked, as with fish or meat with collected, one can achieve extremely high profits. The fishing itself is not less profitable. Overfished their Northrend fish from the cold lake, you come to high profits. Fishing may not exactly be the most active way to increase his gold, but after a stressful day, there is little better than a game of fishing to let the day end comfortably.

Both secondary professions are good to earn gold, they are really lucrative but together as a package. Best of all, it can even healers exercise this combination without drawbacks. These professions, no matter whether you're the raw materials directly sold or processed, extremely lucrative.
Frostweave
Frostweave is a touchy subject. Substances to farm Runecloth has always been a lucrative source of money. With Northrend but Schneider have a huge advantage because they get more fuel than other players. Actually, there are only a few effective places to farms of fabric.

These lie in the lap pool, and Lazar in Icecrown.
However, these are often occupied. As you can imagine, several players are in such a place very bad if you want to effectively get to gold. If you try it but like, you can for the undead and goblins in the lap pool, and Lazar for all undead and humanoids in Icecrown try your luck.
Eons Essences
Similarly, when Frostweave are eons essences, or eons-particles, the first thing that makes a casual gamer, if he wants to earn gold. But since most of the eons-types readily available about gathering skills (and a manufacturing profession), only two species that are worthwhile to farm at all. These are fire and air. These can be collected "only" about the engineer. Although it is tempting to kill in Wintergrasp and other areas the Elemental, it is not lucrative. Seeks your happiness rather be with the other materials and buys you if necessary eons from the auction house.
Conclusion
The most useful combination is when one resorts to two gathering professions and already has an epic flying mount. With mining can easily earn up to 800 gold per hour, when you can explore the ore, will continue to operate the resulting gems and accordingly sold at the auction house.

But Skinning and Herbalism are not normally to be found far beyond mining. It is the combination of mining or herbalism have been found with Skinning than bearable. Mining and Herbalism is necessary because of the two-minimap Search not recommended.

Processes the goods erwirschaftete still a little further. Leather leg armor or Heavy Borean Leather, ores should be allowed to explore and offer as polished gems and herbs. Directly as glyphs or as finished vials Do you have fish and cooking, you can earn on the way too much gold.

Shun it, however, right to farm Frostweave or eons essences. You buy them as needed from other players (ask in various guilds after) or it arises on the auction house. With the other methods, you are much more effective!

1 comment:

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